Uses of Class
org.vaadin.firitin.element.svg.AnimateMotionElement
Packages that use AnimateMotionElement
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Uses of AnimateMotionElement in org.vaadin.firitin.element.svg
Methods in org.vaadin.firitin.element.svg that return AnimateMotionElementModifier and TypeMethodDescriptionCircleElement.animateMotion()Creates a motion path animation and appends it to this element.RectElement.animateMotion()Creates a motion path animation and appends it to this element.Sets the begin time for the animation.AnimateMotionElement.beginElement()Starts the animation.AnimateMotionElement.calcMode(AnimateMotionElement.CalcMode calcMode) Sets the calculation mode for interpolation.Sets the duration of the animation.Sets the duration of the animation using a Duration object.Sets the end time for the animation.AnimateMotionElement.endElement()Ends the animation.AnimateMotionElement.fill(AnimateMotionElement.FillMode fill) Sets what happens after the animation ends.AnimateMotionElement.freeze()Sets the animation to freeze at the end position after completion.AnimateMotionElement.keyPoints(double... keyPoints) Sets the key points along the motion path.Sets the key points along the motion path.AnimateMotionElement.keySplines(String keySplines) Sets the bezier control points for spline interpolation.AnimateMotionElement.keyTimes(double... keyTimes) Sets the key times for keyframe animations.Sets the key times for keyframe animations.Sets the motion path using SVG path syntax.AnimateMotionElement.path(Consumer<PathBuilder> pathConfigurator) Sets the motion path using a lambda expression that configures a PathBuilder.AnimateMotionElement.path(PathElement pathElement) Sets the motion path using a PathElement reference.AnimateMotionElement.repeatCount(int repeatCount) Sets the repeat count for the animation.AnimateMotionElement.repeatCount(String repeatCount) Sets the repeat count for the animation.Sets the repeat duration for the animation.AnimateMotionElement.repeatIndefinitely()Sets the animation to repeat indefinitely.AnimateMotionElement.rotate(double angle) Sets a fixed rotation angle for the animated element.AnimateMotionElement.rotate(AnimateMotionElement.RotateMode rotate) Sets the rotation mode for the animated element.AnimateMotionElement.rotateAuto()Sets the element to automatically rotate to follow the path tangent.AnimateMotionElement.rotateAutoReverse()Sets the element to automatically rotate opposite to the path tangent.